I took this project at the start of responsive as it was one of the brief that nobody else was doing so that's why i took it as i thought it would be a fun challenge. Throughout the project though I was loosing the creativity i had at the start as there was other responsive briefs that i was properly enjoying. the more i worked on this one the more I felt burnt out. I cant put my finger on what was wrong with me with this brief but the more i worked on it the harder i found to work on it as the same level as the what i was putting into other projects.
Don't get me wrong, i loved trying to come up with a new game but i found that taking over the actual graphic design i wanted to do for it. I think that this brief has gave me the kick i needed to fully plan out what i want out of my projects and to get more feedback to keep me on track. I enjoyed problem solving for a non graphic design isuue, defiantly something i want to continue in the future as it reminds me of my stone book project from before Christmas.
I think this might have been my weakest project ive worked on just because I couldn't get the traction to get fully invested in to the brief. I think it might have something to do with how ive been feeling in this second semester, i dont know but one thing i do know is that the rest of this module im happy with!
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